does anyone here remember a time when ‘the rock’ wasn’t a colloquial term for newfoundland and instead was a reference to that wrestler guy? yeah. it was about the late 90s and yes, it happened. however, today isn’t a history lesson or a blast from the past, it’s about smell-o-vision.
for those of you who haven’t heard, this is apparently the latest and greatest contraption in gaming technology. the mashable story provides a lot of great detail. while it is scheduled to come out later on in 2011, the plan is that it’ll run you around $70 USD, and will store about 20 scents. as you can see from the image, it is a tiny little thing.
this excerpt sums most of it up:
The various scents must be programmed into games, but California-based ScentSciences thought of that as well, including ScentEditor, an editing app that allows users to create their own scents and share them with other players.
i am somewhat reserved about this initiative. we all know that smell-o-vision is nothing new. i am also fairly sure that sci-fi writers have been trying to get us to buy into this shit forever.
my point is that i am not sure what value this brings me. i play a lot of shooter video games, and i don’t know that i want my apartment smelling like gunpowder. plus, i like to play video games while i am doing other thing – the laundry, dinner, etc. there’s usually quite a bit going on and i don’t need any olfactory distractions.
i feel that the point of video games is to exercise your mind, but striking a fine balance between that and disengaging. kind of like the movies. with the advent of 3d technology, games are getting all too real. is adding the scent of burning flesh to the saboteur going to add to my positive experience playing the game? no. i’d argue that it would drive me away from it – there are just some things that humans should not have experienced.
i guess we can only wait and see – perhaps this will fall under the category of ‘personal preference’.